30-day plan overview
is a deeply emotional, narrative-driven psychological visual novel. Developed by the indie studio Gisat and published on Steam, the game explores the intense realities of school refusal ( futako or hikikomori tendencies) through the eyes of an older sibling trying to reconnect with their younger sister, R. eng 30 days with my schoolrefusing sister r
Certain story milestones lock behind specific days (e.g., Day 10, Day 20). If her Trust or Academic progress is too low when these milestone days hit, the game will automatically steer you toward a bad or neutral route where she remains shut away. 🎭 Narrative Themes and Endings 30-day plan overview is a deeply emotional, narrative-driven