Hero Party Must Fall Guide

Heroes gain passive stat boosts simply by standing near each other. Breaking their physical formation is often the first step to victory.

The best villains don't know they are villains. Let them argue that their actions were necessary. Summary Table: The Fall Timeline I: Erosion Weaken public perception Spread rumors, highlight civilian casualties. II: Isolation Break their unity Cause infighting, remove their support structure. III: Depletion Remove their gear/money Steal artifacts, cut off funding. IV: The Fall Direct confrontation Use tactical superiority to defeat them. Hero Party Must Fall Guide

Force the party into a one-tile-wide corridor. Line the walls with Dart Traps that pierce through multiple targets. Heroes gain passive stat boosts simply by standing

A central mechanic involves breaking down the mental barriers and social constructs of the Hero's companions through repeated interactions and training sessions. Let them argue that their actions were necessary

With the healer temporarily neutralized, focus all single-target burst damage on the squishiest, highest-damage threat. This is usually the Rogue, Assassin, or Glass-Cannon Mage. Removing a major source of damage early drastically reduces the pressure on your own forces. Phase 3: Breaking the Medic