Fe Ban Kick Script - Roblox Scripts - Fe Admin ... ^hot^ -

Therefore, any ban or kick script must be executed on the side. If a client script attempts to kick a player, it will only affect that specific client locally, leaving the target player connected to the game. How Kick vs. Ban Works in Roblox Lua

local DataStoreService = game:GetService("DataStoreService") local BanDataStore = DataStoreService:GetDataStore("PermanentBanList_v1") local Players = game:GetService("Players") -- Function to handle incoming players Players.PlayerAdded:Connect(function(player) local isBanned = nil local success, err = pcall(function() isBanned = BanDataStore:GetAsync(tostring(player.UserId)) end) if success and isBanned then player:Kick("\n[Banned]\nYou are permanently banned from this experience.") end end) -- Function to ban a user (Callable by Server Admins) local function BanPlayer(targetUserId) pcall(function() BanDataStore:SetAsync(tostring(targetUserId), true) end) -- Kick the player if they are currently in the server local targetPlayer = Players:GetPlayerByUserId(targetUserId) if targetPlayer then targetPlayer:Kick("\n[Banned]\nYou have been permanently banned.") end end Use code with caution. Security Best Practices for Developers FE Ban Kick Script - ROBLOX SCRIPTS - FE Admin ...

to save banned UserIDs, ensuring they remain barred even if they join a new server later. Safe Implementation Practices Use UserIDs Therefore, any ban or kick script must be

saveBans() -- kick if currently in-game local pl = Players:GetPlayerByUserId(userId) if pl then pl:Kick("You are banned: " .. (reason or "No reason")) end end Ban Works in Roblox Lua local DataStoreService =

: Removes a player from the current server. The player can immediately rejoin, possibly the same server. The server console typically displays the reason. Used for minor rule violations or temporary removal.

Securing your admin scripts prevents malicious exploits. Attackers look for vulnerabilities in game logic.

The existence of "leaked" or "exploited" ban scripts presents a significant risk to game creators. Backdoors: