To effectively manipulate an ES3 file, it is important to understand how the data is constructed:
"player": "health": 100, "max_health": 150, "experience": 1240, "level": 5, "position": "x": 120.5, "y": 34.2, "z": 98.1 , "inventory": "items": [ "id": "sword_iron", "quantity": 1, "durability": 85, "id": "health_potion", "quantity": 12, "durability": 0 ] , "world_state": "boss_defeated": false, "doors_unlocked": [3, 7, 12] save editor es3
If you are looking for specific save file locations or need help debugging a particular ES3 issue, To effectively manipulate an ES3 file, it is
There are several ways to access and edit these files depending on whether you are a developer or a player: To effectively manipulate an ES3 file
, the developers left a cheeky, "interesting" password for their ES3 save files. If you use the community-made web editor
Using ES3.Load (key, file) and ES3.Save (key, value, file) in a specialized editor script, you can load the data into a GUI, modify it, and save it back. Steps to Creating a Basic ES3 Save Editor in Unity
Some games have dedicated open-source editors on GitHub that handle the decryption for you.