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If you are looking to build a more complex script, let me know: Are you using or the Native language? What game or application are you automating? Do you need help with image recognition or memory reading ?
: It is possible to read a native UoPilot variable from within a separate LUA script. Quick Resource Guide Resource Type Source/Link UoKit Download Page UoPilot Script Manual (GitHub) Community Support UoKit Forums LUA script uopilot script commands updated
: Fixed wait times can cause scripts to desynchronize if an application lags. Mix wait commands with if color checks to ensure the screen has fully loaded before clicking. If you are looking to build a more
| Old Command | Replacement | |-------------|-------------| | WaitPixel | WaitFor, pixel, ... | | WaitColor | WaitFor, color, ... | | KeyPress | SendKeys, key | | MouseSpeed | Included in MouseMove as parameter 3 | | IfWindowExist | WinGetHandle + IfError | : It is possible to read a native
timer : Tracks milliseconds since the script began; can be reset with set timer . UOPilot Script Language Guide | PDF - Scribd
Always use high 80 (80% similarity) or higher to avoid false positives on moving backgrounds. Send and KeyPress (Stealth Improvements)