Originally, Grand Theft Auto III was not intended to be a PlayStation 2 exclusive. Following the release of GTA 2 on the Dreamcast, DMA Design (now Rockstar North) began development for the console as the lead platform in 1999. However, as Sega’s market share dwindled and the console was discontinued in early 2001, Rockstar shifted development to the PlayStation 2 for commercial reasons rather than technical limitations. The DCA3 Project: The "Impossible" Port
Originally, Grand Theft Auto III was not intended to be a PlayStation 2 exclusive. Following the release of GTA 2 on the Dreamcast, DMA Design (now Rockstar North) began development for the console as the lead platform in 1999. However, as Sega’s market share dwindled and the console was discontinued in early 2001, Rockstar shifted development to the PlayStation 2 for commercial reasons rather than technical limitations. The DCA3 Project: The "Impossible" Port