The jump to 2.2 isn't just a incremental patch; it’s a complete overhaul of the generation pipeline. Here are the standout features: 1. Advanced Erosion Simulation
What are you building for? (Unity, Unreal, Tabletop, Web, etc.) map gen 2.2
Configure river wanders and generate hills/mountains using built-in plane noise and roughness parameters. The jump to 2