Fe Giant Tall Avatar Script Free ~upd~ ❲WORKING❳
-- FE Giant / Tall Avatar Script -- Ensure your avatar is set to R15 before executing! local Player = game:GetService("Players").LocalPlayer local Character = Player.Character or Player.CharacterAdded:Wait() local Humanoid = Character:WaitForChild("Humanoid") -- Verify the game uses R15 if Humanoid.RigType == Enum.RigType.R15 then -- Tweak these numbers to adjust your ultimate height local HeightMultiplier = 5 local WidthMultiplier = 3 -- Accessing the scale objects inside the humanoid local vars = Humanoid:WaitForChild("BodyHeightScale"), Humanoid:WaitForChild("BodyWidthScale"), Humanoid:WaitForChild("BodyDepthScale"), Humanoid:WaitForChild("HeadScale") for _, v in pairs(vars) do if v:IsA("NumberValue") then if v.Name == "BodyHeightScale" then v.Value = v.Value * HeightMultiplier else v.Value = v.Value * WidthMultiplier end end end print("FE Giant Script executed successfully. Walk around to update server physics!") else warn("This script requires an R15 avatar layout.") end Use code with caution. Alternative Script Hub Options
Other players see a giant red block following you. Not perfect, but visible. fe giant tall avatar script free
While modifying your avatar size is incredibly fun, it comes with inherent risks that every user must accept: -- FE Giant / Tall Avatar Script --
Open your executor and press the "Inject" or "Attach" button to link the software to your running Roblox client. Alternative Script Hub Options Other players see a
: The game developer implemented a script that instantly resets any NumberValue inside a player's Humanoid back to standard limits.
An FE script utilizes legitimate game mechanics, network ownership exploits, or specific tool vulnerabilities to force the server to accept your new scale.
local handle = Instance.new("Part") handle.Size = Vector3.new(20, 30, 10) -- Giant size handle.Transparency = 0.3 handle.BrickColor = BrickColor.new("Bright red") handle.Parent = tool