Randomize size, color, or “texture” (e.g., healthy vs. loose stool). For games, this can indicate the dog’s health.
function update(delta_time): bowel_fullness += fullness_rate * delta_time if bowel_fullness >= 1.0: attempt_poop()
The final step in creating a pooping dog script is to revise and refine your work. Take a step back and evaluate your script: